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Disciplines, which overlap: 3D art 2007–2015, Programming 2012–2022, Technical art 2020–now, AI systems 2023–now. Places: Iran 2007–2021, Turkey 2021–2023, Germany 2024–now.

Iran 2007–2021

  • FSR Company 3D character and environment artist 2007–2013
  • Shexel 3D generalist and game programmer 2012–2015
  • Bitbyterz game programmer and tool developer on Memoranda 2014–2015
  • Electro Gryphon Games senior game programmer 2015–2017
  • Pooyegaam lead programmer 2017–2018
  • Cultural Infusion freelance game programmer 2018–2019
  • Garaj Games gameplay programmer 2019–2020
  • Arsam Robotics lead game programmer, part-time 2020–2021
  • Cafe Bazaar technical artist 2020–2021

I studied computer graphics at Karaj Islamic Azad University, 2006–2010.

Turkey 2021–2023

  • LeMoonade lead programmer and technical artist on CryptoRoomZ 2021–2022
  • Gameloft Toronto freelance technical artist, remote 2022–2023
  • QuVery my own open-source asset validator 2023

Germany 2024–now

  • Ubisoft Blue Byte senior technical artist 2024–now